godot-mcp-enhanced (wgt19861219/godot-mcp-enhanced) is an MCP server listed on the M8ven Trust Index. It scores 74 out of 100, grade C. It declares 48 tools. No publisher has claimed this listing.
Enhanced MCP server for Godot 4.5-4.7: 33 tools / 199 actions, 3-layer architecture (headless + editor + game bridge), secure sandbox, recording & frame-verify, cross-version CI.
Emerging. No concerning findings. Grades remain capped until the project builds reputation through adoption. Grades reflect the full trust pyramid: code, verification depth, and reputation. New projects cap at C until adoption is earned.
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wgt19861219
Source: github_topic · also listed on Glama
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ALLOWED_PROJECT_PATHS路径访问控制 — 白名单(deny-by-default),防 junction / 符号链接绕过ALLOW_EXECUTE_GDSCRIPTANDROID_ADBCOMSPECDISPLAYGODOTGODOT_BLENDER_PATHGODOT_EDITOR_PORTGODOT_MCP_ALLOWED_GODOT_PATHSGodot 二进制白名单 — (分号分隔,realpath 归一)在 godot --version 签名校验之上加硬隔离,防 AI 可控的 godot_path 工具参数/项目 override/env 指向任意二进制被 spawn(任意代码执行)。空 env = back-compat 放行(本地信任场景,签名校验仍兜底);多用户/不可信环境显式列可信路径GODOT_MCP_ALLOW_UNSAFE需真正隔离:容器 / VM + =falseGODOT_MCP_ALLOW_UNSAFE_CONFIRMGODOT_MCP_AUDIT_CODEGODOT_MCP_AUTO_IMPORTGODOT_MCP_DISABLE_SAFETYGODOT_MCP_ELICITATIONGODOT_MCP_EXTRA_DANGEROUS_PATTERNSGODOT_MCP_HEALTH_MONITORGODOT_MCP_MODEGODOT_MCP_NO_FALLBACKGODOT_MCP_OVERRIDESGODOT_MCP_PRIVILEGED_GROUPSGODOT_MCP_PROFILEGODOT_MCP_READ_ONLYGODOT_MCP_RESPONSE_LIMITGODOT_MCP_SANDBOX关闭扫描:=disabled(仅开发)GODOT_MCP_SEARCH_PATHS额外 Godot 搜索目录(分号分隔) 无GODOT_MCP_UNRESTRICTEDGODOT_MCP_WARN_LEGACYGODOT_PATHGodot 可执行文件路径 自动搜索(PATH/注册表/Scoop/Downloads)GODOT_SKILL_LIBRARIESLD_LIBRARY_PATHOS沙箱可被间接方式绕过(call() 动态分派、多步变量构造 API 名、字符串拼接构造 API 名(如 "cu"+"rl"、str("")+".execute()")等)。READ_ONLY_MODESTRICTSystemRootWAYLAND_DISPLAYXDG_CONFIG_HOMEXDG_DATA_HOMEXDG_RUNTIME_DIRTool annotations
No tools have read-only/destructive annotations
Add readOnlyHint or destructiveHint annotations to every tool so hosts can warn users before invoking.
All four hints declared on every tool
48/48 tools missing one or more hints — scene (missing: readOnlyHint, destructiveHint, idempotentHint, openWorldHint); ui (missing: readOnlyHint, destructiveHint, idempotentHint, openWorldHint); godot_advanced_tool (missing: readOnlyHint, destructiveHint, idempotentHint, openWorldHint), +45 more. OpenAI's directory rejects tools where any of the four hints are missing or non-boolean.
For every tool, set all four hints (readOnlyHint, destructiveHint, idempotentHint, openWorldHint) to explicit true/false values that match the handler’s actual behaviour.
Tool test coverage
22/48 tools referenced in tests (46%)
Write tests that reference each tool by name so every tool has at least one test.
Shell command execution
22 child_process calls — runs shell commands
Prefer library functions over shell-outs. If you must shell out, ensure all inputs are properly escaped.
Dependency freshness
1/4 production deps stale: pngjs@2023-02-20 (3.5y)
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