Let Claude, Cursor, or any MCP-compatible AI work inside your Godot project: read and edit scenes, write and validate scripts, run the game, drive it, and read the errors — without copy-pasting anything.
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process.env. You'll be asked to provide them before it can run.GODOT_MCP_DAP_PORTGODOT_MCP_HTTP_PORTGODOT_MCP_IDLE_TIMEOUT_MSGODOT_MCP_LSP_PORTGODOT_MCP_PORT— server and editor Port for the bridge. Give each project its own.GODOT_MCP_PROJECT— server Absolute path of the project this server serves. Any editor with a different project open is refused.GODOT_MCP_REQUIRE_CONFIRM— Opt-in confirmation gate — set =true and operations withGODOT_MCP_SECRETGODOT_MCP_TIMEOUT_MS[](https://m8ven.ai/mcp/tomaslucasutn-godot-mcp-bridge-4ms124)