Steam MCP Server (TMHSDigital/steam-mcp) is an MCP server listed on the M8ven Trust Index. It scores 56 out of 100, grade D. It declares 25 tools. No publisher has claimed this listing.

D
Caution
56/100

Steam MCP Server

MCP server providing 25 tools to query Steam store data, player statistics, achievements, reviews, pricing, workshop items, leaderboards, inventory, and player profiles for AI-powered IDEs like Cursor.

Caution. Specific findings reduced this grade. They are listed on the page. Grades reflect the full trust pyramid: code, verification depth, and reputation. New projects cap at C until adoption is earned.

How we verified

Code Verified⚡ Live Monitored: not connected

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Who stands behind it

TMHSDigital

Source: Glama

Is this your MCP?

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Install from

The grade above is for the source repository. Registries can serve a different version, so we mark the ones we were not able to read.

// key findings
⚠️
Known vulnerabilities in dependencies: 3 high
Affects packages this MCP installs at runtime. Upgrade or remove the affected dependency.
No credential exfiltration, no sensitive file access, no obfuscation
Static analysis found nothing flowing your secrets to unexpected places.
Open source with a license and README
Anyone can audit the code, the license is declared, and the publisher documents what it does.
🔐
You'll be asked for 1 credential: STEAM_API_KEY
These are read from process.env at runtime. Make sure you trust where they’ll be sent.
// tools this server exposes25 tools

These names and descriptions are the publisher's own, read from the source code. We print them as written. Our assessment is the findings above, not this list.

steam_clearAchievement

Clear (re-lock) an achievement for a player via the partner API. Intended for dev/test use. Requires a publisher API key with server IP allowlisted in Steamworks partner settings.

steam_createLobby

Get code examples and documentation for creating Steam multiplayer lobbies. Lobby creation is a client-side SDK operation (ISteamMatchmaking) and cannot be done via HTTP API. This tool returns ready-to-use code for C++, C#, and GDScript.

steam_getAchievementStats

Get global achievement unlock percentages for a Steam app. Shows how many players have unlocked each achievement. No API key required.

steam_getAppDetails

Get Steam store data for an app including price, description, reviews, tags, platforms, and system requirements. No API key required.

steam_getAppReviewSummary

Get review summary statistics for a Steam app: total positive/negative counts, review score, and score description. No individual reviews returned. No API key required.

steam_getLeaderboardEntries

Get leaderboard scores and rankings for a Steam app. Pass the numeric leaderboard ID from your Steamworks dashboard, not the name. Uses the partner API (partner.steam-api.com) which requires a publisher API key with server IP allowlisted in Steamworks. Supports global, around-user, and friends-only

steam_getLeaderboardsForGame

List all leaderboards for a Steam app with their numeric IDs, names, and sort methods. Requires a free Steam Web API key (STEAM_API_KEY). No publisher access needed.

steam_getNewsForApp

Get recent news articles for a Steam app. Returns titles, URLs, contents, dates, and authors. No API key required.

steam_getOwnedGames

Get a player's game library with playtime data. Shows all owned games, total playtime, and recent playtime. Requires STEAM_API_KEY.

steam_getPlayerAchievements

Get a specific player's achievement unlock status and timestamps for a Steam app. The player's profile must be public. Requires STEAM_API_KEY.

steam_getPlayerCount

Get the current number of concurrent players for a Steam app. No API key required.

steam_getPlayerSummary

Get a player's Steam profile including display name, avatar, online status, and profile visibility. Requires STEAM_API_KEY.

steam_getPriceOverview

Batch price check for multiple Steam apps in a specific region. Returns formatted price data including base price, discount, and final price. No API key required.

steam_getRegionalPricing

Get pricing for a Steam app across multiple regions/countries. Returns price, currency, and discount info for each region. No API key required.

steam_getReviews

Fetch user reviews for a Steam app with filters for language, sentiment, purchase type, and pagination. No API key required.

steam_getSchemaForGame

Get the achievement and stat schema for a Steam app. Returns achievement internal names, display names, descriptions, and icon URLs, plus stat definitions. Useful for mapping internal ACH_ names to human-readable names. Requires STEAM_API_KEY.

steam_getWorkshopItem

Get details for a Steam Workshop item including title, description, tags, preview images, and subscriber count. No API key required.

steam_grantInventoryItem

Grant an inventory item to a player via the partner API. Intended for dev/test or server-side rewards. Requires a publisher API key with server IP allowlisted in Steamworks partner settings.

steam_queryWorkshop

Search and browse Steam Workshop items for a given app. Filter by text, tags, and sort order. Requires STEAM_API_KEY.

steam_resolveVanityURL

Convert a Steam vanity URL (custom profile name) to a 64-bit Steam ID. Requires STEAM_API_KEY.

steam_searchApps

Search the Steam store for games and apps by name or keyword. Returns app IDs, names, icons, and price info. No API key required.

steam_setAchievement

Set (unlock) an achievement for a player via the partner API. Intended for dev/test use. Requires a publisher API key with server IP allowlisted in Steamworks partner settings.

steam_updateWorkshopItem

Update metadata for an existing Steam Workshop item (title, description, visibility, tags) via the partner API. Requires a publisher API key with server IP allowlisted. File content updates require the SDK.

steam_uploadLeaderboardScore

Upload a score to a Steam leaderboard via the partner API. Requires a publisher API key with server IP allowlisted in Steamworks partner settings.

steam_uploadWorkshopItem

Get code examples and documentation for uploading new Steam Workshop items. Workshop uploads require the Steamworks SDK (ISteamUGC) running in a client or dedicated tool — there is no HTTP upload endpoint. This tool returns ready-to-use code for C++, C#, and GDScript.

// known CVEs in dependencies3 high

Disclosed vulnerabilities in this server's declared npm dependencies (via OSV). Whether each is reachable depends on the installed versions.

high@modelcontextprotocol/sdk@1.12.1GHSA-345p-7cg4-v4c7

@modelcontextprotocol/sdk has cross-client data leak via shared server/transport instance reuse

high@modelcontextprotocol/sdk@1.12.1GHSA-8r9q-7v3j-jr4g

Anthropic's MCP TypeScript SDK has a ReDoS vulnerability

high@modelcontextprotocol/sdk@1.12.1GHSA-w48q-cv73-mx4w

Model Context Protocol (MCP) TypeScript SDK does not enable DNS rebinding protection by default

Depend on this server? Get alerted when its CVEs change.Watch this server free →
// environment variables
To run this server yourself, you supply these values. They go in your own MCP client configuration and stay on your machine. The secret label means the value is sensitive, not that the server mishandles it.
🔐 secretSTEAM_API_KEYexport ="your_key_here"
// quality suggestions

Tool annotations

No tools have read-only/destructive annotations

Add readOnlyHint or destructiveHint annotations to every tool so hosts can warn users before invoking.

All four hints declared on every tool

25/25 tools missing one or more hints — steam_clearAchievement (missing: readOnlyHint, destructiveHint, idempotentHint, openWorldHint); steam_createLobby (missing: readOnlyHint, destructiveHint, idempotentHint, openWorldHint); steam_getAchievementStats (missing: readOnlyHint, destructiveHint, idempotentHint, openWorldHint), +22 more. OpenAI's directory rejects tools where any of the four hints are missing or non-boolean.

For every tool, set all four hints (readOnlyHint, destructiveHint, idempotentHint, openWorldHint) to explicit true/false values that match the handler’s actual behaviour.

Tool inputs are validated

Only 0/25 tool handlers declare input schemas (0%)

Declare an inputSchema with zod/joi/yup on every tool definition.

Tool handlers catch errors

23/25 tool handlers wrap calls in try/catch (92%)

Wrap each tool handler body in try/catch and return a structured error response.

Tool test coverage

Only 0/25 tools referenced in tests (0%)

Write tests that reference each tool by name so every tool has at least one test.

Production dependencies are patched

0 critical, 3 high severity in production deps — @modelcontextprotocol/sdk@1.12.1 (high), @modelcontextprotocol/sdk@1.12.1 (high)

Run npm audit fix, or upgrade the affected packages to a non-vulnerable version.

Claim the listing to review these findings one by one and send us a correction where you disagree, straight to the team. Claiming also means we tell you when the grade moves, and reach you first if we find anything urgent.

// full audit trail
The findings above are the summary. The full trail, every check we ran, each deduction, the network hosts observed and the dependency advisories, goes to verified publishers, along with an alert whenever a new one lands. Verified publishers can also review each finding and dispute it in one click. Publisher corrections have sharpened several of our checks this month, because the maintainer knows the codebase better than any scanner.
// improvement guidance — verified publishers only
We have 6 concrete improvements we can share with the publisher of this MCP. Each comes with specific guidance to raise the trust score.
// embed badge in your README
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commit: db6704ec8f24100f012d37e7aa0c6f8e8bb99064
code hash: 270426180bc5a004eabd30db1bf1b97e269775dea39be0e10a1e1fa062285d2a
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