Blender-MCP (soozs1/Blender-MCP) is an MCP server listed on the M8ven Trust Index. It scores 74 out of 100, grade C. It declares 22 tools. No publisher has claimed this listing.

C
Caution
74/100

Blender-MCP

BlenderMCP connects Blender to AI agents via the Model Context Protocol, enabling direct 3D object manipulation, material application, asset downloads, and Python code execution with secure token-authenticated local communication.

Caution. Specific findings reduced this grade. They are listed on the page. Grades reflect the full trust pyramid: code, verification depth, and reputation. New projects cap at C until adoption is earned.

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Who stands behind it

soozs1

Source: Glama

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Install from

The grade above is for the source repository. Registries can serve a different version, so we mark the ones we were not able to read.

// key findings
No credential exfiltration, no sensitive file access, no obfuscation
Static analysis found nothing flowing your secrets to unexpected places.
Open source with a license and README
Anyone can audit the code, the license is declared, and the publisher documents what it does.
🔐
You'll be asked for 1 credential: BLENDERMCP_TOKEN
These are read from process.env at runtime. Make sure you trust where they’ll be sent.
// tools this server exposes22 tools

These names and descriptions are the publisher's own, read from the source code. We print them as written. Our assessment is the findings above, not this list.

get_scene_info

Get detailed information about the current Blender scene

get_object_info

Get detailed information about a specific object in the Blender scene.

get_viewport_screenshot

Capture a screenshot of the current Blender 3D viewport.

execute_blender_code

Execute arbitrary Python code in Blender. Make sure to do it step-by-step by breaking it into smaller chunks.

get_polyhaven_categories

Get a list of categories for a specific asset type on Polyhaven.

search_polyhaven_assets

Search for assets on Polyhaven with optional filtering.

download_polyhaven_asset

Download and import a Polyhaven asset into Blender.

set_texture

Apply a previously downloaded Polyhaven texture to an object.

get_polyhaven_status

Check if PolyHaven integration is enabled in Blender. Returns a message indicating whether PolyHaven features are available.

get_hyper3d_status

Check if Hyper3D Rodin integration is enabled in Blender. Returns a message indicating whether Hyper3D Rodin features are available.

get_sketchfab_status

Check if Sketchfab integration is enabled in Blender. Returns a message indicating whether Sketchfab features are available.

search_sketchfab_models

Search for models on Sketchfab with optional filtering.

get_sketchfab_model_preview

Get a preview thumbnail of a Sketchfab model by its UID. Use this to visually confirm a model before downloading.

download_sketchfab_model

Download and import a Sketchfab model by its UID. The model will be scaled so its largest dimension equals target_size.

generate_hyper3d_model_via_text

Generate 3D asset using Hyper3D by giving description of the desired asset, and import the asset into Blender. The 3D asset has built-in materials. The generated model has a normalized size, so re-scaling after generation can be useful.

generate_hyper3d_model_via_images

Generate 3D asset using Hyper3D by giving images of the wanted asset, and import the generated asset into Blender. The 3D asset has built-in materials. The generated model has a normalized size, so re-scaling after generation can be useful.

poll_rodin_job_status

Check if the Hyper3D Rodin generation task is completed.

import_generated_asset

Import the asset generated by Hyper3D Rodin after the generation task is completed.

get_hunyuan3d_status

Check if Hunyuan3D integration is enabled in Blender. Returns a message indicating whether Hunyuan3D features are available.

generate_hunyuan3d_model

Generate 3D asset using Hunyuan3D by providing either text description, image reference, or both for the desired asset, and import the asset into Blender. The 3D asset has built-in materials.

poll_hunyuan_job_status

Check if the Hunyuan3D generation task is completed.

import_generated_asset_hunyuan

Import the asset generated by Hunyuan3D after the generation task is completed.

// environment variables
To run this server yourself, you supply these values. They go in your own MCP client configuration and stay on your machine. The secret label means the value is sensitive, not that the server mishandles it.
configBLENDER_HOSTAddress of the Blender socket server
configBLENDER_PORTPort of the Blender socket server
configBLENDERMCP_CACHE_DIRAfter the first successful authentication the MCP server itself stores the working token in a per-user cache (see BLENDERMCP_CACHE_DIR), so reconnects work without manual copying and without editing settings.json. Token resolution order: BLENDERMCP_TOKEN → BLENDERMCP_TOKEN_FILE → MCP cache → addon token file → loopback pairing. Empty values and unedited placeholders (<input-your-token-here>, "Input your token here") are ignored. Every candidate is tried in turn: on an invalid token response the stale cache is dropped and the client automatically moves on to the next source, down to pairing.
configXDG_CACHE_HOME
🔐 secretBLENDERMCP_TOKENOn a fresh start (no Custom Token) the client obtains the token either from the temporary file blendermcp_token_<port> or via the pair socket command — loopback connections only, and only while pairing is open. After the first successful authentication the random token is pinned into Custom Token (becomes static across restarts), pairing closes, and the temporary token files are deleted. The MCP client takes the token from BLENDERMCP_TOKEN (highest priority), BLENDERMCP_TOKEN_FILE, the token file, or — failing all of those — via socket pairing (the obtained token is cached on the MCP side — see the MCP-side token cache row). To revoke access or connect a new client — Reset token & re-pair button.
configBLENDERMCP_TOKEN_FILEOn a fresh start (no Custom Token) the client obtains the token either from the temporary file blendermcp_token_<port> or via the pair socket command — loopback connections only, and only while pairing is open. After the first successful authentication the random token is pinned into Custom Token (becomes static across restarts), pairing closes, and the temporary token files are deleted. The MCP client takes the token from BLENDERMCP_TOKEN (highest priority), BLENDERMCP_TOKEN_FILE, the token file, or — failing all of those — via socket pairing (the obtained token is cached on the MCP side — see the MCP-side token cache row). To revoke access or connect a new client — Reset token & re-pair button.
// quality suggestions

Tool annotations

No tools have read-only/destructive annotations

Add readOnlyHint or destructiveHint annotations to every tool so hosts can warn users before invoking.

All four hints declared on every tool

22/22 tools missing one or more hints — get_scene_info (missing: readOnlyHint, destructiveHint, idempotentHint, openWorldHint); get_object_info (missing: readOnlyHint, destructiveHint, idempotentHint, openWorldHint); get_viewport_screenshot (missing: readOnlyHint, destructiveHint, idempotentHint, openWorldHint), +19 more. OpenAI's directory rejects tools where any of the four hints are missing or non-boolean.

For every tool, set all four hints (readOnlyHint, destructiveHint, idempotentHint, openWorldHint) to explicit true/false values that match the handler’s actual behaviour.

Destructive tools are labelled

1 tool perform destructive updates without destructiveHint — get_viewport_screenshot deletes at line 424 (os.remove(temp_path))

Add destructiveHint:true to any tool whose handler calls .delete(), .upsert(), .update(), unlink, rm, DELETE, DROP, REPLACE INTO, or any operation that overwrites existing data.

Tests exist

No test files found

Add tests that exercise each declared tool.

Secrets not logged

2 secret values sent to logger.warning

Redact or omit secret values from log output.

Claim the listing to review these findings one by one and send us a correction where you disagree, straight to the team. Claiming also means we tell you when the grade moves, and reach you first if we find anything urgent.

// full audit trail
The findings above are the summary. The full trail, every check we ran, each deduction, the network hosts observed and the dependency advisories, goes to verified publishers, along with an alert whenever a new one lands. Verified publishers can also review each finding and dispute it in one click. Publisher corrections have sharpened several of our checks this month, because the maintainer knows the codebase better than any scanner.
// improvement guidance — verified publishers only
We have 5 concrete improvements we can share with the publisher of this MCP. Each comes with specific guidance to raise the trust score.
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commit: e388398fd8e4890e4039eec78a580166f90da4d1
code hash: 238aa2955b4908d0bf2cd7880cbde227034bc3ab18a9a2f9487b8fbb73246e1c
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