Enables complete natural language control of Godot Engine 4.5+ with 76 tools for managing scripts, scenes, nodes, animations, physics, tilemaps, audio, shaders, navigation, particles, UI, lighting, assets, and exports. Integrates with Claude Desktop, VS Code, and Ollama for AI-assisted game development.
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process.env. You'll be asked to provide them before it can run.GODOT_MCP_AUDIT_LOGGODOT_MCP_AUTH_TOKENGODOT_MCP_BATCH_CONCURRENCYGODOT_MCP_BRIDGE_PORTGODOT_MCP_CB_FAILURESGODOT_MCP_CB_RESETGODOT_MCP_CB_SUCCESSESGODOT_MCP_CB_WINDOWGODOT_MCP_CONNECT_TIMEOUTGODOT_MCP_DEBUG_BUFFERGODOT_MCP_DEBUG_PORTGODOT_MCP_DEBUG_TRIMGODOT_MCP_MAX_BATCH_OPSGODOT_MCP_MAX_PATHGODOT_MCP_MAX_QUEUEGODOT_MCP_MAX_RESOURCESGODOT_MCP_MAX_WORKERSGODOT_MCP_PATH_CACHE_SIZEGODOT_MCP_PATH_CACHE_TTLGODOT_MCP_PLUGIN_PORTGODOT_MCP_PLUGIN_RECONNECTSGODOT_MCP_PLUGIN_RECONNECT_INTERVALGODOT_MCP_PLUGIN_TIMEOUTGODOT_MCP_SCAN_DEPTHGODOT_MCP_SHUTDOWN_TIMEOUTGODOT_MCP_TASK_TIMEOUTGODOT_PATH— "": "C:\\Dev\\Godot_v4.5.1-stable_win64.exe\\Godot_v4.5.1-stable_win64_console.exe"GODOT_PROJECT_PATHREAD_ONLY_MODE[](https://m8ven.ai/mcp/pierrealexandreguillemin-a11y-godot-mcp-unified-1r0m3f)