Bridges MCP-compatible clients to Cinema 4D, enabling LLMs to inspect scene hierarchy, author shots, build node materials, and rig animation through a typed, undo-safe tool layer.
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process.env. You'll be asked to provide them before it can run.C4D_BRIDGE_HOST— C4D_MCP_HOST both 127.0.0.1 Host for the TCP bridge. Legacy aliases: (Node), C4D_MCP_BRIDGE_HOST (plugin).C4D_BRIDGE_PORT— C4D_MCP_PORT both 18710 Port for the TCP bridge. Legacy aliases: , C4D_MCP_BRIDGE_PORT.C4D_MCP_ENABLE_EXEC_PYTHON— both unset Opt-in. Set to 1 (or true/yes/on) on both sides to expose the exec_python tool. See [Security](#security).C4D_MCP_HOST— To change the bridge socket, set C4D_MCP_PORT (and optionally — see [Security](#security)) alongside C4D_MCP_TOKEN in the same env map, plus the C4D launch env.C4D_MCP_PORT— To change the bridge socket, set (and optionally C4D_MCP_HOST — see [Security](#security)) alongside C4D_MCP_TOKEN in the same env map, plus the C4D launch env.C4D_MCP_TOKEN— "": "paste-your-random-hex-here"C4D_MCP_ALLOW_REMOTE— C4D plugin unset Required to bind C4D_MCP_HOST to a non-loopback interface. The bridge refuses to start otherwise.[](https://m8ven.ai/mcp/kumoproductions-mcp-cinema4d-1bmr9c)