Giving Agent Eyes to see and interact with internet. Agent Eye is an MCP server that wraps Playwright and exposes browser tools for local AI agents
Emerging. No concerning findings. Grades remain capped until the project builds reputation through adoption. Grades reflect the full trust pyramid: code, verification depth, and reputation. New projects cap at C until adoption is earned.
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henry0hai
Source: github_code · also listed on Glama
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AGENT_EYE_FOCUSED_CONTENT_MULTIPLIERAGENT_EYE_FOCUSED_CONTENT_PAYLOAD_PREVIEW_CHARSAGENT_EYE_FOCUSED_CONTENT_PROMPT_CHARSAGENT_EYE_FOCUSED_CONTENT_PROMPT_CHUNK_CHARSAGENT_EYE_FOCUSED_CONTENT_PROMPT_MAX_CHUNKSAGENT_EYE_FOCUSED_CONTENT_SPILL_THRESHOLD_CHARSAGENT_EYE_FOCUSED_CONTENT_SPILL_TO_DISKAGENT_EYE_HEADLESSAGENT_EYE_MAX_CHARSAGENT_EYE_MODELdeep-seekllama2default (content-budget profile for browser_get_content, not Ollama model name)AGENT_EYE_NAV_TIMEOUT_MSAGENT_EYE_PROFILEAGENT_EYE_PROFILE_ROOT~/.agent-eye/profilesAGENT_EYE_SKILL_STALE_FAILURE_THRESHOLD2 (refresh skill after repeated selector failures)AGENT_EYE_SKILL_STALE_FOCUSED_CHARS400 (refresh skill if cached focused content is too small)AGENT_EYE_SKILL_STALE_SELECTOR_MATCHES1 (refresh skill if cached selectors barely match DOM)AI_LIVE_QUERYLLM_EVALUATEOLLAMA_BASE_URLOLLAMA_KEEP_ALIVEUse =10m (or higher) for smoother multi-step and chunked-answer runsOLLAMA_MODELgemma4:e4b-it-q4_K_MOLLAMA_NUM_CTX16384 (shared across all calls)RUN_EVAL_TESTStrue npx vitest run tests/eval/agent-eval.test.tsTool annotations
No tools have read-only/destructive annotations
Add readOnlyHint or destructiveHint annotations to every tool so hosts can warn users before invoking.
All four hints declared on every tool
13/13 tools missing one or more hints — ai_orchestrate_workflow (missing: readOnlyHint, destructiveHint, idempotentHint, openWorldHint); ai_plan_goal (missing: readOnlyHint, destructiveHint, idempotentHint, openWorldHint); browser_analyze_page (missing: readOnlyHint, destructiveHint, idempotentHint, openWorldHint), +10 more. OpenAI's directory rejects tools where any of the four hints are missing or non-boolean.
For every tool, set all four hints (readOnlyHint, destructiveHint, idempotentHint, openWorldHint) to explicit true/false values that match the handler’s actual behaviour.
Tool inputs are validated
Only 0/13 tool handlers declare input schemas (0%)
Declare an inputSchema with zod/joi/yup on every tool definition.
Tool test coverage
8/13 tools referenced in tests (62%)
Write tests that reference each tool by name so every tool has at least one test.
No eval / new Function
3 eval() or new Function() calls — dynamic code execution
Replace eval / Function with explicit parsing or safer alternatives.
Shell command execution
1 child_process call — runs shell commands
Prefer library functions over shell-outs. If you must shell out, ensure all inputs are properly escaped.
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