An MCP server for Dolphin (GameCube + Wii) — drives memory r/w, controller input (GameCube + Wii Remote), pause/resume/reset, savestates, and frame advance from MCP-compatible clients (Claude Desktop, Claude Code, etc.).
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Disclosed vulnerabilities in this server's declared npm dependencies (via OSV). Whether each is reachable depends on the installed versions.
@modelcontextprotocol/sdk has cross-client data leak via shared server/transport instance reuse
Anthropic's MCP TypeScript SDK has a ReDoS vulnerability
Model Context Protocol (MCP) TypeScript SDK does not enable DNS rebinding protection by default
process.env. You'll be asked to provide them before it can run.DOLPHIN_BRIDGE_HOST— 127.0.0.1 Bridge host (the Dolphin process is local, so this rarely changes)DOLPHIN_BRIDGE_PORT— 55355 Bridge port (must match LISTEN_PORT in mcp_bridge.py)DOLPHIN_TIMEOUT_MS— 10000 Per-call timeoutMCP_DOLPHIN_DEBUG— unset Set to 1 to trace every TX message on stderr[](https://m8ven.ai/mcp/dmang-dev-mcp-dolphin-1nxwyf)