74
/ 100
28 days ago
glama

aseprite_mcp

Enables AI sprite generation and semantic tools for Aseprite, allowing LLMs to create pixel art, add animations, and manage projects with visual feedback.

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// key findings
No credential exfiltration, no sensitive file access, no obfuscation
Static analysis found nothing flowing your secrets to unexpected places.
Open source with a license and README
Anyone can audit the code, the license is declared, and the publisher documents what it does.
🔐
You'll be asked for 1 credential: FAL_KEY
These are read from process.env at runtime. Make sure you trust where they’ll be sent.
// required environment variables
This server reads these from process.env. You'll be asked to provide them before it can run.
configASEPRITE_PATH4. (Optional) Set if it's not in your system PATH.
🔐 secretFAL_KEY3. Copy .env.example to .env and add your .
// full audit trail
The full breakdown of what we checked, the deductions that landed, the network hosts, the dependency advisories, and concrete fix guidance is available to verified publishers.
// improvement guidance — verified publishers only
We have 3 concrete improvements we can share with the publisher of this MCP. Each comes with specific guidance to raise the trust score.
// embed badge in your README
[![M8ven Score](https://m8ven.ai/badge/mcp/bauneaustin-aseprite-mcp-i6kd6g)](https://m8ven.ai/mcp/bauneaustin-aseprite-mcp-i6kd6g)
commit: bfd6c2ab27f82ebab0231fa13cc9e0375a81063a
code hash: 113f3c138f5bfc26e8d411647e587b1649b1dcdb2c927fadf1d416d0f804b807
verified: 6/15/2026, 12:52:33 PM
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